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HealTD incremental

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Devlog

  • Balance & Building Update
    September 22, 2026 by 0xIndalamar
    Based on your feedback, we rebalanced towers and combat abilities, changed how gold refunds are calculated when selling towers, and fixed stuck combat sounds. Here's what's new: New building: Scaffold... Continue reading
  • Better tower controls & earlier multiplayer
    September 19, 2026 by 0xIndalamar
    1
    This update makes it easier to min-max your maze, with new tower controls and earlier access to multiplayer. Preview the path before building. Select a tower and hover over a tile to see how your squa... Continue reading
  • Replay duels, progression rewards, and battle fixes
    September 19, 2026 by 0xIndalamar
    Thanks for the reports and feedback! This update makes it easier to revisit your favourite stages, finish your skill tree, and continue a saved run. Replay completed stages, including duels. Every unl... Continue reading
  • HealTD is now available on itch.io!
    September 18, 2026 by 0xIndalamar
    Hello everyone! HealTD is our first game as a studio . We’re excited to share it with you and hear what you think. This is an experimental project, and we’re still learning. If you give it a try... Continue reading
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Updated 4 days ago